Euphonix MixView CS3000 Manuale Utente Pagina 17

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Section 5: Automation Enhancements
Euphonix CS3000/2000 MixView 3.2 Software Supplement 1 - 15
SECTION 5 : AUTOMATION
ENHANCEMENTS
Automated
Punch-in/out
Select or create a cue you would like to designate as a punch-in point and
press [F2] (In). Observe that a
red
“Pin” designation appears in the cue. To
designate the cue as a punch-out point, press [F3] (Out)
and observe that a
green
“Pout” designation appears in
the cue. To deactivate a cue’s punch-in or out designa-
tion without removing its punch status, press [F4] (Off)
in which case the designator will invert color and
display in
white
. The punch markers also show in the
cue section of the Pass Control screen as red and green
numbers.
To remove a selected cue’s punch status, press the DSC [Del] key. To remove
all punch markers from all cues, press the DSC [Clr] key.
Note: The Title Head and Title Tail cue entries cannot be used for automated
punch.
Another way to use automated Punch-in/out is while tape is rolling. There are
two modes for “on-the-fly” automated punch-in/out. Loop mode provides the
ability to capture timecode values on-the-fly. Build mode provides the capabil-
ity to automatically set a punch-in marker at the timecode address where the
last Pass was ended.
On-the-Fly
Punch-in/out
3.1
3.1
M
ixview software has the ability to enter multiple Punch-in/out markers
to any cue in the Cue List to trigger automation recording. These cue
markers are typically set before tape rolls via the Cue Punch menu. To begin
entering automated Punch-in/out cue markers, be sure you have a title loaded.
Press the DSC [Loc] key, [F1] (down arrows), [F1] (down arrows) and then [F1]
(down arrows):
F1 F2 F3 F4
F1 F2 F3 F4
F1 F2 F3 F4
F1 F2 F3 F4
00:00:00.00 Mark Cue
Skip PIn POut Off
Preroll Roll
Loc
Cue Punch Menu
Cycle Head Edit
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